‘The Engagement’

If you haven't already seen my Fruit Salad pitch, follow the link to read about my ideation process.   ★   ★   ★   For those of you who need a quick recap, I am developing a game I've created called Fruit Salad.   In the week 2 subject materials, Jonathan Barbara (2015) explains how boardgames bring people … Continue reading ‘The Engagement’

‘The Revenge’

  ★   ★   ★   This is the story world for our (currently unnamed) game. Over the past couple of weeks, I have been working alongside Hayden Curley, Isaac Allen, Aliah Walton and Isaac Percy, communicating and collaborating through Zoom calls and Twitter group chats as we develop our Game Pitch. Our game is inspired … Continue reading ‘The Revenge’

‘The Pitch’

INSPIRATION & BACKGROUND RESEARCH The first game I took my main inspiration from is F**k, a psychological adult card game, where players have the freedom to swear as they try to “identify colours and words when they are jumbled together.” (Gameology, n.d.) Being a 20 year old who doesn't swear (shocking, I know), my first experience of … Continue reading ‘The Pitch’

‘The Contest’

The first three weeks of BCM300 involved everyone in the class playtesting a range of board games. Throughout this time, I played a variety of games varying in theme, complexity and playing mechanisms. I’ve decided to analyse the game Throw Throw Burrito because this game was a very memorable playing experience.     Throw Throw … Continue reading ‘The Contest’